Salvage Company: A Tactical Squad RPG With Four Endings

TacticsRPG

Grid-based tactics games usually put you in charge of an army. Salvage Company puts you in charge of something smaller and more personal: a scrappy salvage crew trying to survive on a fractured off-world colony, one grid-combat encounter and one faction negotiation at a time.

What makes it a tactical RPG worth playing

Salvage Company combines two things that don’t always show up together:

  • Grid combat — positioning, cover, and tactical decisions matter every encounter
  • Faction politics — the colony’s factions have their own agendas, and your choices with them shape what’s available to you later

Those choices compound: Salvage Company has four distinct endings, so how you play — who you side with, who you salvage from, what you prioritize — actually changes how the story ends.

Key features

  • Grid-based tactical combat with real positioning and cover mechanics
  • Faction politics that respond to your choices throughout the campaign
  • Four different endings based on how you play
  • Windows is the primary platform, with an Xbox release planned

Where to get it

Salvage Company is listed on the Microsoft Store (Windows), with direct downloads for Windows, macOS, Linux, and Android available on the Solo Apps Studio games page. macOS and Linux currently ship as a terminal build with the full campaign and combat, text interface; a native graphical version is in the works.


If atmospheric, story-first games are more your speed, Echoes of the Returning trades tactics for mood. Or browse the full lineup of games from Solo Apps Studio.